Join the early bird Black Friday list

We are releasing a series of historically good Black Friday offers throughout November at shop.learningloop.io.

Each offer is available for a few hours only.

Know when new discounts are released
Join our Black Friday Early Bird list to be the first to know when discounts go live!

Be the first to know
BLACK
FRIDAY
2024

Workshop Exercises: Discuss

4 Ls

Identify what team members loved, loathed, learned, and longed for

Illustration of 4 Ls
Run a 4 Ls play

Also called: Liked, Lacked, Longed for, Loathed

Timing: Discovery

Prep time
5 minutes

Run time
60 minutes

Group size
2-8

Why: Foster reflection of team members' experiences leading to improvement, personal growth, and team cohesion

When: At the end of a project or during regular retrospectives

This workshop exercise is part of the Workshop Patterns printed card deck.

A collection of workshop exercises that will help you ditch dull meetings and facilitate with confidence. It will help you master the design process and have more productive time with your team. The card deck will be ready for purchase in the end of 2025 and is now undergoing rigorous testing.

Reserve your deck!

Instructions for running this play

  1. Introduce the exercise and explain its purpose and bring consensus to the definition of the four categories.
    • Loved. What did you love?
    • Loathed. What would you rather have been rid of?
    • Longed for. What did you wish you had?
    • Learned. What did you learn?
  2. Distribute sticky notes and markers.
  3. Conduct a Silent Storming exercise Timeboxed to 10 minutes, asking participants to list reflections on each of the 4 categories on separate sticky notes.
  4. Have each participant Playback their ideas and place them on the board in each of their respective categories.
  5. Discuss the results. Start by discussing the Mad category. Repeat this process for the Sad category and finally the Glad category.
  6. Brainstorm solutions. Consider using the Start / Stop / Continue format for framing the mindset and Dot Voting for prioritization.
  7. Plan Next steps. Consider using a Who / What / When matrix to ensure clear responsibilities for moving forward.

Instructions for running this play

Variation

Consider introducing the concept of milestones to anchor the team on and their memory on key moments. In this case, creating 6 columns on a whiteboard makes sense: Milestones, LOVED, LOATHED, LONGED FOR, LEARNED, Actions

  1. Set the stage by introducing the exercise, explaining its purpose and aligning the team on the understanding of the six categories.
    • Milestones. Key events or achievements in the project
    • Loved. What did you appreciate in this phase?
    • Loathed. What elements would you have liked to eliminate?
    • Longed for. What was something you wished was part of the process?
    • Learned. What insights or knowledge did you acquire?
    • Actions. What should we do going forward?
  2. Equip everyone with sticky notes and markers for the session.
  3. Silent Storming: Initiate a quiet, individual brainstorming session, Timeboxed to 15 minutes. Ask participants to jot down their thoughts regarding each of the six categories on different sticky notes.
  4. Share and sort: Invite each participant to present their thoughts and stick them on the whiteboard under the corresponding category.
  5. Facilitate a discussion: Analyze the results starting with Milestones to anchor the team on the key moments and ensure clarity. Proceed by addressing the Loved, Loathed, and Longed for categories, with respect to each Milestone. Finally, discuss what was Learned in each phase.
  6. Problem-solving session: Encourage the team to brainstorm action items based on the earlier discussion. Frame this exercise using the Start / Stop / Continue model and adopt Dot Voting for prioritization.
  7. Chart the way forward: Formulate an action plan for future stages. Use a Who / What / When matrix to ensure there’s a clear understanding of roles, tasks, and timelines.

Tips to perfect this play

Master and adapt the play to fit your context and needs.

Tip: Large groups

More than 8 people? Set aside 90 minutes for groups of 8-12 and at least 2 hours for groups larger than 12.

Tip: Appropriate timeframe

If you are not running in sprints, the last quarter is a good substitute timeframe.

Tip: Give it time

Giving time to writing down thoughts allows for processing and reflection, while also providing room for more quiet team members to share their ideas.

Tip: Focus

The fewer actions you decide on, the more likely it is they will get done. Start with just one action item for each list.

This workshop exercise is part of the Workshop Patterns printed card deck.

A collection of workshop exercises that will help you ditch dull meetings and facilitate with confidence. It will help you master the design process and have more productive time with your team. The card deck will be ready for purchase in the end of 2025 and is now undergoing rigorous testing.

Reserve your deck!

Want to learn more?

Receive a hand picked list of the best reads on building products that matter every week. Curated by Anders Toxboe. Published every Tuesday.

No spam! Unsubscribe with a single click at any time.

Ice Breakers

Relieve initial group awkwardness and establish a safe space

Educate

Broaden knowledge or insight regarding the behavior or situation to inform decisions.

Demonstrate

Show practical examples or models of the desired behavior for clear guidance.

Alert

Highlight current actions and their reasons, bringing unconscious habits to awareness.

Train

Develop necessary skills and competencies to enable effective action.

Community events
Product Loop

Product Loop provides an opportunity for Product professionals and their peers to exchange ideas and experiences about Product Design, Development and Management, Business Modelling, Metrics, User Experience and all the other things that get us excited.

Join our community

Made with in Copenhagen, Denmark

Want to learn more about about good product development, then browse our product playbooks.