Skip to content

Workshop Exercises: Ideate

Figure Storming

Imagine how a famous character, fictional or real, would tackle a problem

Illustration of Figure Storming
Run a Figure Storming play

Why: Invoke unique ideas by viewing problems through the lens of famous characters, effectively breaking cognitive biases

When: When a difficult problem requires a fresh, unorthodox perspective

Instructions for running this play

  1. Frame problem. Articulate on the challenge you want to explore. How Might We…* is a great way to frame it.
  2. Choose a a figure. Pair the problem with a corresponding fictional character. In a group setting of 3-5 participants, set a Timebox of 5-10 minutes for exploring as many characters as you can.

    Example
    • Problem: A waste management company wants to improve services, but does not know how to stand out.
    • Figure: How would Elon Musk disrupt the market
  3. Explore figure actions. Once you have settled on a figure, it is time to explore what that would mean for your challenge. Consider doing Empathy Mapping on the chosen character to build empathy and further spawn ideas.
Run better workshops with Learning Loop card decks.

Every card deck includes workshop patterns, so your team can put the methods to work in your next session.

Running behavioral design workshops? The Persuasive Patterns Workshop Playbook (PDF) shows you how to design and run them.

Browse the card decks

Product Weekly · Curated by Anders Toxboe

Sign up for the Product Weekly newsletter.

Join 40,000+ product people who get a weekly selection of useful reads on building digital products, plus new Learning Loop resources and occasional product updates.

What will I receive?
Subscribe to Product Weekly

Takes 10 seconds. Free to subscribe, unsubscribe at any time. Privacy policy.