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Workshop Exercises: Evaluate

Premortem

Anticipate and prevent problems

Illustration of Premortem
Run a Premortem play

Why: By addressing these risks beforehand, teams can take preventive measures and improve project outcomes

When: Ideal before starting a new project, when facing significant decisions or changes to mitigate potential risks

Instructions for running this play

  1. Start the workshop by asking three questions, writing them on a large board:
    1. What could go wrong with this project?
    2. What could go right with this project?
    3. The goal of the meeting is to focus only on this project.
  2. Let participants do Silent Storming, Timeboxed for 10 minutes and ask them to Playback their findings placing their sticky notes under each question
  3. Group similar ​​ideas by merging duplicates or doing Affinity Mapping to find common themes.
  4. Identify threats. Ask participants to Dot Vote the sticky notes with red dots across the board on what poses the biggest threat to the project.
  5. Identify successes. Ask participants to Dot Vote the sticky notes with green dots across the board on what is going well for the project and represent keys to the project’s success
  6. Discuss the top three voted sticky notes with a Timebox of 10 minutes, coming up with at least one action per note that can mitigate the risks.

Tips to perfect this play

Master and adapt the play to fit your context and needs.

Tip

Creative questions lead to creative answers. Try "What keeps [Support] up at night?" or "What does [CEO] not want to hear?"

Tip

After identifying potential problems, prioritize them based on their likelihood and potential impact, focusing on high-risk areas for mitigation

Run better workshops with Learning Loop card decks.

Every card deck includes workshop patterns, so your team can put the methods to work in your next session.

Running behavioral design workshops? The Persuasive Patterns Workshop Playbook (PDF) shows you how to design and run them.

Browse the card decks

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