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Workshop Exercises: Decide

Stack Ranking

Obligate a group to rank items relative to the others

Illustration of Stack Ranking
Run a Stack Ranking play

Why: Eliminate ambiguity by forcing participants to evaluate and rank items against each other

When: Use to make choices, prioritize resources, or determine the order of actions or initiatives

Instructions for running this play

  1. Prepare an unranked list of items and decide on the criteria for ranking them (business value, impact vs effort over the next year, etc.).
  2. Write down each item on a sticky note and place them on a large surface.

Variation 1: Group discussion Let participants move items around at their will to spark discussions when other participants disagree. There are no two items that are equally as important.

Variation 2: Individual votes Let each participant rank the items by assigning each a number with the most important being #1, the second #2, and so forth. Sum up all votes and discuss. There are no two items that can receive equal weight

Consider splitting the group in two and letting them take turns ranking using the Fishbowl exercise.

Tips to perfect this play

Master and adapt the play to fit your context and needs.

Tip

The ideal length of a list to be voted on is about 10 items. This will allow participants to judge items relative to one another without being overwhelmed.

Tip

A very important outcome of the exercise, if not the most important, is the discussion the hard task of forcing a ranking will give rise to

Tip

No items can be equally important.

Run better workshops with Learning Loop card decks.

Every card deck includes workshop patterns, so your team can put the methods to work in your next session.

Running behavioral design workshops? The Persuasive Patterns Workshop Playbook (PDF) shows you how to design and run them.

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